Students:

Cathal Roberts ’23           Luke Crimmins ’22            Kyla Sears ’22                              Chris Brown ’22

         

This image was our first rough draft of what the tiles for our Catan board will look like. The tiles had too many double and overlapping lines so we had to use Autodesk Fusion 360 in order to clean up the lines. Additionally, we had to come up with a solution for how to make the tiles detachable from the main board. 

These next two image represents our second attempt at the tiles for our Catan board. With this attempt we had cleaned up the design for this tile design eliminating double lines and removing any overlaps.

 

With this design we also figured out how to make the tiles detachable from the rest of the board. We adjusted the settings of the laser so that certain lines were cut deeper than others allowing for the pieces to be removed from the base.

 

 

Finally, our third attempt at cutting out the tiles uses two different tile designs. These other tile designs also had the double lines removed and were edited so that the laser would remove the center of the tile that contained the number. The laser setting were also edited so that the tile could be removed from the board like our previous design. Additionally, we decided to settle on a level of laser depth for the inside design of our tiles.

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The work that still has to be done involves 

  • Using the mill in order to shave out a place for our tiles into a base board
  • Shaping our tiles so that they fit into the board 
  • Adjusting the Laser cutting settings so that the tiles do not have burned edges
  • Staining and editing the base board so that it reflects gameplay 
  • Editing the center of the tilles so that the backs are filled with alphabetical letters
  • Creating and painting the board game pieces 
    • Roads, settlements, cities, the robber, 2 for 1 and 2 for 1 ports
  • Painting the tiles